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CGI and 3D Ship Modelling Computer based modelling of ships - please respect our server load and be sparing with images in this section - Thanks!

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  #1  
Old 28-03-2013, 15:55
Cihawi Cihawi is offline
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Default Model of HMAS Hawkesbury

Did this for a friend - thought it may also be appreciated here
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  #2  
Old 28-03-2013, 18:42
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spruso spruso is offline
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Default Re: Model of HMAS HAWKESBURY

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Originally Posted by Cihawi View Post
Did this for a friend - thought it may also be appreciated here
Great model. What are the dimensions?
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  #3  
Old 30-03-2013, 06:18
Cihawi Cihawi is offline
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Default Re: Model of HMAS HAWKESBURY

it is the same dimension as the real ship. it is a 3d model so you just dimension it as per the real ship from plans.
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Old 30-03-2013, 06:39
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eskimosailor eskimosailor is offline
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Default Re: Model of HMAS HAWKESBURY

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Originally Posted by Cihawi View Post
it is the same dimension as the real ship. it is a 3d model so you just dimension it as per the real ship from plans.
So this is not an actual model, more of a virtual representation?
Steve
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  #5  
Old 30-03-2013, 18:24
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Don Boyer Don Boyer is offline
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Default Re: Model of HMAS HAWKESBURY

A really outstanding representation of the ship and very realistic, Cihawi -- I almost thought it was a photo at first. However, since this is a CGI "model" I will be moving this thread later to the section we have for CGI/3D modeling projects.
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Old 30-03-2013, 18:41
ap1 ap1 is offline
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Default Re: Model of HMAS HAWKESBURY

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Originally Posted by Cihawi View Post
Did this for a friend - thought it may also be appreciated here
I'm intrigued by this representation. How long did it take you to make it; in hours, please?
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  #7  
Old 31-03-2013, 06:38
Cihawi Cihawi is offline
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Default Re: Model of HMAS HAWKESBURY

Sorry for putting it in the wrong thread. I didn't scroll down far enough. As far as time to do it - probably about 40 hours over a three week period. I didn't have much of a blueprint so I had to use photos and the knowledge of my friend who used to be the CO hence him wanting me to do this for him. Still don't really know what is under the transom but simply chose a view where that was not very visible. Also covered with tarps the bits I could get good views of.

Moderator note: moved to the CGI Thread.

Last edited by Don Boyer : 01-04-2013 at 16:29. Reason: D. Boyer -- moved to correct thread.
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  #8  
Old 01-04-2013, 19:00
Scupper Scupper is offline
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Default Re: Model of HMAS HAWKESBURY

Very nice model. How did you manage to create the realistic ocean.

scupper
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  #9  
Old 01-04-2013, 23:04
Cihawi Cihawi is offline
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Default Re: Model of HMAS HAWKESBURY

Blender has an ocean modifier which generates the waves and troughs and is very adjustable. Then apply a texture of large ocean in maxwell and a foam texture for some wave peaks which were separated out in blender before export. Works really well
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Old 02-04-2013, 13:23
Scupper Scupper is offline
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Default Re: Model of HMAS HAWKESBURY

Thanks Cihawi,
I am always interested in how people create their sea surfaces, I think it's the hardest part to get right.
I didn't know Blender had a ocean modifier, it's an amazing piece of software.

Good luck with your next project.

scupper
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  #11  
Old 23-07-2013, 10:05
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Dreadnought Dreadnought is offline
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Default Re: Model of HMAS Hawkesbury

Tremendous example of 3D modelling

I have to admit to not knowing much about Blender, having been trying to get to grips with 3Ds Max Design for some time now.

I am very tempted to put this aside and try Blender as it does look very good.

For the interest of members, Blender is free open source software for 3D modelling, animation, rendering, post production. interactive creation and playback. It is available for all major operating platforms under the GNU General Public License.

Some reviews say it is quite difficult to learn, but there appear to be a lot of tutorials and a strong Blender online community.
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